I sometimes get questions about //how do you do this so well or how did you draw this suddenly and yeah .__.
So I'm gonna put down some cool art stuff and resources here in this journal so that you guys can see where I pick up a lot of things on the internet.
I'll try and keep this updated as I find more stuff!
(Please note that I mostly just draw on the fly, so I don't always plan out stuff very well with all the theory that's here! It is good to keep this stuff in the back of your mind though!)
If you're searching for useful things on Deviantart, you can check my favorites folder ''USE''. That's where I store all tutorials and resources you might like to use.
What program/brushes do you use?
I am mainly working in paint tool SAI, as I'm very comfortable with that program. But it has its limitations so I sometimes switch to PS for additional options.
I use the basic brushes provided in sai. Mainly using brush tool for everything, on an opacity of around 80% so that its almost fully coloured, but you can still get some nice color differences down with it. I also add a little bit of texturing in the brush (I think its set on noise, but not too much - about 10% or less so its not too obvious, otherwise the brush is too 'clean')
(NOTE -- Brushes aren't very important, its mostly about skill and practice since most cool artists I admire can create the best things from even the worst crap -- so NO ITS NOT ALWAYS ABOUT TOOLS.
But if you're searching for cool brushes .. See USE map again!)
I would like to move to PS though, but I can't get my workflow as fast as I have it with SAI at the moment just yet, so just sticking to SAI for now.
Basically art can be broken down to fundamentals, you probably get these at art school if you go there (I haven't just yet hehe~ up till now I'm mainly self taught)
The main fundamentals would be Composition, perspective, colors,values and lighting.
If you want to get down and look at them in depth here's some more stuff
Color theory (not explained as well in the other link)
Fundamentals of art is an understanding of how it works, and when you get that part, you can do almost anything. I used to watch speedpaints of people to get an understanding of how artists work. Better is artists that comment on their speedpaint and tell you WHAT they were doing. One of the best out there which is completely FREE is FZD (Feng Zhu school of design). He's a very skillful artist who set up his own design school and shares his knowledge and experience with the rest of the world.
if you don't have so much time to spend, ctrlpaint.com/library
has a greeat collection of short videos sorted by subject
(also including fundamentals!) I think I'll have to look into this one some more too :3
A lot of people mainly focus their art on character design though, as am I. For character design it is very important to have a good understanding of anatomy. Anatomy resources are everywhere and its really hard to choose which ones to study from. Personally I find it very daunting to take the time and read an anatomy book (yes I am a very lazy person and prefer visual material for understanding). But If you don't mind there are a lot of really good books out there (some also free for download) I'll try and gather some if you're interested.
Here's a more visual anatomy resource I especially love how they illustrate muscles and photographs
for an understanding, since most only focus on the muscle. www.facebook.com/Anatomy4Sculp…
, see www.posemaniacs.com/
or just google your desired pose. Or make your own references! For hands, this is the most common way for me to reference: my own hand.
As of late I also started using a lot of textures and photographs in my artwork to speed up the process (yes I had some deadlines so it had to be faster). There's different ways of approach I use for textures.
The first one I started using is just
Draw your character or artwork. Then use an overlay layer to add a texture photo (almost never at 100% opacity because this is too much), this should give the image a bit more of a bite so the colours don't look too clean and fake.
The second one I use for the recent environment art is
Sketch or draw something (not in detail). Then start adding or overlaying pictures (please look at the hues and saturation so the image doesn't turn in a complete mess) and then overpaint the pictures so that it becomes one image instead of some crappy collage. When you're busy painting you can always add other textures or photos, don't just stick with plan A. These pictures contain about 10-30 pictures in each of them, so you know its not just copy pasting something, you build an image to get a feeling about how it will look when its finished so it's easier for you to paint. But always tweak everything to your liking so that its original and cool
I also have some other small things that might be fun or interesting--
Don't know colors so well? here's a color wheel
which quickly shows you different schemes and enables export to PS colorschemedesigner.com/
perfect anatomy size calculator hpc.anatomy4sculptors.com/
(if you're really into precision, but that might be more interesting for an actual sculptor)
There's recently this new website called www.wysp.ws/
which offer practice, inspiration and tutorials
, I haven't really used it since it just crashed on me once and i didnt feel like retrying xD
Please note that I am not schooled in this kind of stuff yet.
This is merely things I collected, and I really want to share it with you guys~
Good luck arting and just ask if you need to know anything~ //I'll try to help if I can!